High Schoolers Complete IPOs with Hands-On Risky Business Game

High Schoolers Complete IPOs with Hands-On Risky Business Game

Highschool business ownership and marketing students recently received first-hand experience in building a business from the ground up. Teams of students competed against each other using the business game Risky Business, which tasks players to be the first to build a company and complete an initial public offering, with success depending on decisions, timing and competition with opponents.

Using the game as a learning tool, students had to meet certain criteria to complete their business plan; hire marketing, product development, finance and sales executives; develop a product line with patents; and secure additional funding. Meanwhile, their competitors used mergers and patent protections to hold them back. Each step of the business plan that was completed allowed the students to move to the next step, until they had all the components to make an IPO.

“The students were really engaged in this activity,” said business teacher Renee Clock. “This hands-on experience helped the students connect what they have been learning about in the classroom through a realistic approach. They enjoy learning in a nontraditional environment.”